Shaders
/Common/
ShaderEnable(shader,mode);
/Bump Shader/
BumpShaderCreate(use_diffuse_tex);
/Cel Shader/
CelShaderCreate();
CelShaderSetLineColor(shader,col);
CelShaderSetLineWidth(shader,w);
/Hidden Line Shader/
HiddenLineShaderCreate();
HiddenLineShaderSetLineSmooth(shader,mode);
HiddenLineShaderSetSolid(shader,mode);
HiddenLineShaderSetSurfaceLit(shader,mode);
HiddenLineShaderSetFrontLine(sh,w,col,pat,mode);
HiddenLineShaderSetBackLine(sh,w,col,pat,mode);
/Multimaterial Shader/
MultiMaterialShaderCreate(MaterialLibrary);
/Outline Shader/
OutlineShaderCreate(mode);
OutlineShaderSetLineColor(shader,col);
OutlineShaderSetLineWidth(shader,w);