Materials
/Main/
MaterialLibraryCreate();
MaterialLibraryActivate(matlib);
MaterialCreate(matname,filename,transparent);
MaterialGetFromLib(matlib,material,material);
MaterialGetName(index);
MaterialGetCount();
MaterialDeleteUnused();
/Color/
MaterialSetAmbientColor(material,color,alpha);
MaterialSetDiffuseColor(material,color,alpha);
MaterialSetEmissionColor(material,color,alpha);
MaterialSetSpecularColor(material,color,alpha);
/Settings/
MaterialSetShininess(material,shininess);
MaterialSetPolygonMode(material,pm);
MaterialSetBlendingMode(material,bm);
MaterialSetOptions(material,no_fog,no_light);
MaterialSetFaceCulling(material,fc);
/Texture/
MaterialLoadTexture(material,filename);
MaterialDisableTexture(material,mode);
MaterialSetTextureMappingMode(material,tmm);
MaterialSetTextureScale(material,x,y);
MaterialSetTextureOffset(material,x,y);
MaterialSetTextureMode(material,tm);
MaterialSetTextureFilter(material,min_f,max_f);
MaterialSetTextureFormat(material,tf);
MaterialSetTextureImageAlpha(material,tia);
MaterialSetTextureCompression(material,tc);
MaterialTextureRequiredMemory(material);
MaterialSetSecondTexture(material,material);
MaterialSetFilteringQuality(material,tf);
MaterialAddTextureEx(material,material);
MaterialTextureExClear(material);
MaterialTextureExDelete(material,index);
SetTexturePaths(path);
/Cubemap/
MaterialAddCubeMap(matname);
MaterialCubeMapLoadImage(material,filename,side);
MaterialCubeMapFromScene(material,camera,w,h);
/Shader/
MaterialSetShader(material,shader);
/Constants/
pmFill
pmLines
pmPoints
tmmUser
tmmObjectLinear
tmmEyeLinear
tmmSphere
tmmCubeMapReflection
tmmCubeMapNormal
tmmCubeMapLight0
tmmCubeMapCamera
tmDecal
tmModulate
tmBlend
tmReplace
bmOpaque
bmTransparency
bmAdditive
bmAlphaTest50
bmAlphaTest100
bmModulate
tfDefault
tfRGB
tfRGBA
tfRGB16
tfRGBA16
tfAlpha
tfLuminance
tfLuminanceAlpha
tfIntensity
tfNormalMap
tfRGBAFloat16
tfRGBAFloat32
tiaDefault
tiaAlphaFromIntensity
tiaSuperBlackTransparent
tiaLuminance
tiaLuminanceSqrt
tiaOpaque
tiaTopLeftPointColorTransparent
tiaInverseLuminance
tiaInverseLuminanceSqrt
tcDefault
tcNone
tcStandard
tcHighQuality
tcHighSpeed
tfIsontropic
tfAnisotropic
fcCull
fcNoCull