GAMEPATH=..\
TEXTUREPATH=textures\
MAPPATH=maps\
PREFABPATH=prefabs\
MESHPATH=meshes\
ENTITYPATH=entities\
COLORSCHEME=contrast.clr
GRIDSTYLE=0
RENDERFILE=C:\Documents and Settings\Administrator\Desktop\screenshot.jpg
REALTIMEREFRESH=
TEXTUREMINFILTER=GL_LINEAR
TEXTUREMAGFILTER=GL_LINEAR_MIPMAP_NEAREST
MASKEDTEXTUREMINFILTER=GL_NEAREST
MASKEDTEXTUREMAGFILTER=GL_NEAREST
LIGHTMAPSIZE=4096
LIGHTMAPRES=4
AMBIENTLIGHT=0
SCREENSHOTSIZE=1
UNDOENABLED=1
